I am fresh from a year and a half of great experience learning Unity3D engine while working at Graveck Interactive, LLC. We did a lot of neat things with the engine and I have become a real proponent of its use in Game Development.

I am excited to start somewhere learning something new and further my Game Development career. I always love to learn any new tools, and new techniques for solving problems. If interested in what I could bring to your team, visit my LinkedIn page. You can also find my current resume here.

Languages:

  • 3.5 years C/C++, C#
  • Obj-C
  • LUA
  • HLSL/GLSL
  • UML

APIs:

  • DirectX
  • OpenGL
  • Win32
  • Maya C++ API
  • RoboCode
  • XNA

Tools and Software:

  • Unity3D
  • XCode
  • Monodevelop
  • Visual Studio
  • Visual Paradigm
  • Render Monkey
  • FX Composer
  • Tortoise SVN
  • AlienBrain
  • Maya
  • Eclipse IDE

 

Contact Me with Job Opportunities: